Unity-Technologies/skills

▲ 148 stars today★ 906⑂ 51

A collection of reusable skills for AI coding agents — prompts, slash commands, and tools built for Unity workflows

About Unity-Technologies/skills

Unity-Technologies/skills is an open-source project on GitHub, mainly written in C#. A collection of reusable skills for AI coding agents — prompts, slash commands, and tools built for Unity workflows It currently holds 906 stars and 51 forks with 0 open issues, and was last pushed on an unknown date (repository created unknown).

Project Overview

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GitHub Repository Details

Repository Unity-Technologies/skills · default branch - · size 0 KB · watchers 0 · source: GitHub REST API and repository README

README

Unity Skills

A collection of reusable AI agent skills for Unity workflows. Compatible with Claude Code, GitHub Copilot, Cursor, Cline, and 50+ other agents.

Install

npx skills add Unity-Technologies/skills

Available skills

| Skill | Description | |---|---| | new-unity-project | Guided flow from an idea to a running, version-controlled project — gathers concept, platforms, and monetization, then delegates setup to the skills below | | unity-cli | Interact with the Unity CLI — bootstrap a new project from scratch, install editors, manage projects, run builds, check auth, and more | | unity-package-management | Add, remove, upgrade, or discover Unity (UPM) packages programmatically — headless/CI installs via the C# PackageManager Client API, and choosing packages by genre/platform/monetization | | build-live-game | Build and operate a live game with Unity Gaming Services — auth, cloud save, cloud code, economy, remote config, leaderboards, and more | | implement-in-app-purchases | Implement, configure, and debug Unity In-App Purchases (IAP) | | levelplay-unity-integration | Integrate LevelPlay (IronSource) ad mediation — rewarded, interstitial, and banner ads | | ui | Router for Unity UI work — detects the project's UI system and routes to ui-uitk, ui-ugui, or ui-imgui | | ui-uitk | UI Toolkit (Unity 6.0+) — author UXML/USS, flex layout, custom elements, Painter2D, runtime binding | | ui-ugui | uGUI — Canvas hierarchies, RectTransform anchoring, Layout Groups, prefab UI | | ui-imgui | IMGUI editor tooling — EditorWindows, custom Inspectors, PropertyDrawers | | validate-urp-render-graph-renderer-feature | Reviews a Unity 6+ URP ScriptableRendererFeature built on Render Graph | | shader-graph-create-custom-node | Custom Shader Graph nodes from HLSL | | setup-multiplayer-services | Multiplayer topology, sessions, lobbies, matchmaking, and discovery via Unity Multiplayer Services |

Usage

Once installed, your agent will automatically use the relevant skill when you ask it to perform Unity CLI operations. For example:

"Install Unity 6000.0.47f1 with the Android module"
"List my registered projects"
"Run the project in headless mode"

Contributing

Want to add a skill? See CONTRIBUTING.md for the folder layout, SKILL.md format, and PR flow.

Issues and feedback

Found a bug or have a suggestion? Post in the Unity Discussions forum.

GitHub Stars & Activity

906Stars
51Forks
0Open issues
C#Language

GitHub Popularity

GitHub stars906
Forks51
Open issues0
Primary languageC#
License-
Stars gained today148
Created-
Last pushed-

Trending History

Weekly boardrank #73 · ▲ 148 stars
Monthly boardrank #61 · ▲ 648 stars

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